Original Research
Published on 09 Feb 2024
Exploring actual and perceived levels of physical activity intensity during virtual reality active games
in Sport Psychology
- 1,166 views
- 2 citations
Original Research
Published on 09 Feb 2024
in Sport Psychology
Brief Research Report
Published on 09 Feb 2024
in Exercise Physiology
Original Research
Published on 09 Feb 2024
in Elite Sports and Performance Enhancement
Original Research
Published on 09 Feb 2024
in Elite Sports and Performance Enhancement
Original Research
Published on 08 Feb 2024
in Elite Sports and Performance Enhancement
Original Research
Published on 08 Feb 2024
in Elite Sports and Performance Enhancement
Brief Research Report
Published on 08 Feb 2024
in Biomechanics and Control of Human Movement
Brief Research Report
Published on 06 Feb 2024
in Biomechanics and Control of Human Movement
Editorial
Published on 02 Feb 2024
in Elite Sports and Performance Enhancement
Original Research
Published on 02 Feb 2024
in Sports Management, Marketing, and Economics
Opinion
Published on 01 Feb 2024
in Sports Management, Marketing, and Economics
Original Research
Published on 31 Jan 2024
in Sport Psychology
Original Research
Published on 31 Jan 2024
in Physical Education and Pedagogy
Addendum
Published on 31 Jan 2024
in Physical Education and Pedagogy
Original Research
Published on 29 Jan 2024
in Exercise Physiology
Original Research
Published on 26 Jan 2024
in Exercise Physiology